

Simply put, a meteor made up of wyrdstone struck the city, killed damn near everyone, and twisted it’s ruinous remains into a place suited for only the bravest of adventurers. The city of Mordheim is one of danger, chaos and terror. Unlike Necromunda, this game has truly diverse warbands with different play styles, along with the addition of Wyrdstone (aka Warpstone), a magical stone infused with powerful arcane energy.

Much like Necormunda, Mordheim centers around the creation and upkeep of a personal warband to fight its way to glory and riches. For those of you who do not already know, Mordheim: City of the Damned was a Games Workshop Specialist Game originally released in 1999. With the success of my longer running Necromunda – Only War series, I wanted to take some time to dive into its fantasy cousin known as Mordheim.
